Crash Course on Gaming and Learning - Mark Chen
STEMx teachers who are familiar with the landscape of gaming have an advantage in thinking about using games or game-inspired activities and mechanics in their classrooms. This mini-course introduces educators to the world of gaming culture through playing games critically and reflectively, as well as participating in online gaming communities and reading game studies, journalism blogs, and texts. Gaming and being a gamer is much more than playing games; it involves engaging with a rich, dynamic cultural world. Learning from games is as much about understanding how to participate in this social world as it is about learning gaming content. Mini-course participants will live stream, record, and share their gaming sessions, making “Let’s Play” videos that focus on how gaming experiences relate to and affect classroom practice and the design of STEMx learning environments. The Let’s Play videos will be uploaded to YouTube, adding to a repository of teacher-oriented gaming videos. Blogging and participating in online forums around current gaming topics and issues will also be required.
GamingEDU: A Fearless Approach to STEMulating Learning Activities
gio, 7 Novembre, 16:00 – 17:00
DescrizionePresented by Joli Barker, third grade teacher at Earl H. Slaughter Elementary School in McKinney, Texas, and TCEA 2013 Classroom Teacher of the Year. Click here for more information and to pre-register for the live session. Click here to join the live session at the scheduled time. Join the Game Based Learning community to participate in online discussions with peers, for invitations to upcoming webinars, to view past webinar recordings, to take a quiz and receive a CE certificate for a past webinar, and for access to more resources. This webinar is co-hosted by edWeb.net and the Education Division of Software & Information Industry Association (SIIA).
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